You are here > Bugs > PlayOnLinux > Bug > Ticket #350
Added by carstep on 2011-09-02 09:57:57 - Comment or update this ticket
rint_glsl_info_log Error received from GLSL shader #421:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #32:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #36:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #41:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #43:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #46:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #52:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #55:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #57:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #65:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #70:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #75:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #80:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #83:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #103:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #107:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #111:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #115:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #118:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #122:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #126:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #133:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #140:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #146:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #150:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #153:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #156:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #159:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #161:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #165:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #168:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #172:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #176:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #179:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #183:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #190:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #193:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #196:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #199:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #205:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #208:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #211:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #218:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #221:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #225:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #229:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #233:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #237:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #245:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #249:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #254:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #258:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #262:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #265:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #269:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #274:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #277:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #282:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #287:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #291:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #299:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #307:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #310:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #314:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #318:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #327:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #329:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #332:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #334:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #341:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #345:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #348:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #352:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #356:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #359:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #363:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rint_glsl_info_log Error received from GLSL shader #367:
rint_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
rocess:GetProcessWorkingSetSize (0xffffffff,0x384cd60,0x384cd64): stub
rocess:GetProcessWorkingSetSize (0xffffffff,0x384c9ec,0x384c9f0): stub
Enable GLSL shaders for this game and it will solve your wine errors. ("configure" menu)
It's disabled by default because for most users it's mandatory for this game to work.
Must be fixed now.