Forums

Halo gameplay (but not cutscenes) is far too dark

Auteur Réponses
fortranso Samedi 15 Juin 2019 à 1:53
fortransoAnonymous

I installed Halo using Wine 1.6.2. I followed this guide:

http://www.gamersonlinux.com/forum/threads/halo-combat-evolved-guide.1456/

 

My desktop is a Debian 9 x64 desktop with an Intel HD Graphics 630 card. Halo installed properly, and the debug log shows no errors. However, when I actually run the game, the gameplay itself is far too dark to be playable. I figured this might be an issue with the gamma settings, but changing the in-game gamma settings and setting PlayOnLinux to run

 

xgamma -gamma 2.0

 

(or something similar) before running the executable doesn't fix the problem.

I'm using the Mesa OpenGL drivers, installed from the repositories:

 

sudo apt-get install libgl1-mesa-dri:i386

 

What am I doing wrong? What other information can I give to help debug this?

Edité par fortranso

Dadu042 Samedi 15 Juin 2019 à 21:50
Dadu042

No idea... Perhaps Appdb.winehq.org may help , read : http://wiki.playonlinux.com/index.php/Manual_Installations

fortranso Dimanche 16 Juin 2019 à 1:21
fortransoAnonymous

Supposedly it's fully supported by Wine, but maybe it's just something with my hardware.

This site allows content generated by members, and we promptly remove any content that infringes copyright according to our Terms of Service. To report copyright infringement, please send a notice to dmca-notice@playonlinux.com