Serious Sam - The Second Encounter

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Creator Message
syberia303 Anonymous

Warning

This installer is a beta script. It means that it might not work as expected

Informations

Platforms:
Downloads: 18648
Wine: System

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Description

Français :

Alors que Sam se dirigeait vers Sirius, Le vaisseau de Mental est abattu par le bus des programmeurs et Sam doit à nouveau combattre. Lorsque le vaisseau se fait abattre, il s'écrase en Amérique centrale, chez les Mayas. Sam part alors à la recherche d'un portail qui permettait de voyager dans le temps. Sam doit encore combattre les forces de Mental téléportées dans le temps pour le tuer. Sam voyage alors dans trois différentes époques. Sa dernière quête sera, en Pologne médiévale, de retrouver le Saint-Graal pour empêcher Mental de le voler.

(Source : http://fr.wikipedia.org/wiki/Serious_Sam:_The_Second_Encounter)


English :

The Second Encounter starts where the previous chapter left off, with Sam travelling to Sirius on the starship. Unfortunately Sam's vehicle is accidentally hit by the "Croteam crate-bus" and plummets down to Earth's surface. Serious Sam crash lands in Central America in the Mayan age. However not all is lost, since the Sirians left a back-up ship on Earth. Since this vehicle is located in a different age from the one Sam finds himself, the hero has to uncover the locations of a number of Sirian time-gates that will help him reach his destination. With this objective, Sam storms through Ancient Mesoamerica, then travels to Ancient Mesopotamia and finally to Medieval Europe where the starship is located. On his way, Sam battles two of Mental's timelock guardians: the spirit named Kukulkan the Wind God and a biomechanical creature, the Exotech Larva. Finally, in front of the Cathedral of Sacred Blood, Sam confronts Mordekai The Summoner, the last obstacle to overcome on his path to the Holy Grail. After a time-consuming battle with Mordekai's minions, The Summoner is finally silenced forever. In the cathedral, Sam lifts the Holy Grail, followed by his confession of his sins in a booth... to Mental, during which he reassures Mental that "he's coming to get him."

Other than the more varied locations, The Second Encounter features some additional weapons—a chainsaw, a flamethrower, a sniper rifle, and the powerful Serious Bomb—and a number of new monsters that Sam has to face. This game has also seen the release of a level-pack titled Dark Island, featuring fan-made levels for single and multiplayer mode.

The Second Encounter soundtrack featured three instrumental songs from the Croatian heavy-metal band Undercode.

(Source : http://en.wikipedia.org/wiki/Serious_sam#Serious_Sam:_The_Second_Encounter)

Screenshots

Source code

#!/bin/bash
# Date : (2008-05-23 20-13)
# Last revision : (2011-01-21 20-00)
# Wine version used : 1.3.5
# Distribution used to test : Debian Squeeze (Testing)
# Author : syberia303
 
 
#Vérifier que PlayOnLinux est bien exécuté avant
[ "$PLAYONLINUX" = "" ] && exit 0 
 
#Charger les librairies
source "$PLAYONLINUX/lib/sources"
 
TITLE="Serious Sam : The Second Encounter"
PREFIX="SeriousSam-TheSecondEncounter"
WORKING_WINE_VERSION="1.3.5" 
 
if [ "$POL_LANG" == "fr" ]; then
LNG_WAIT_WARNING="Essayez de jouer en version native à Serious Sam via l'installeur\ndisponible à cette adresse: http://www.liflg.org/?catid=6&gameid=71"
LNG_CHOOSE_MEDIA="Choisissez votre méthode d'installation :"
LNG_MEDIA_DDV="Version Digital Download"
LNG_MEDIA_CD="Version CD"
LNG_CHOOSE_DDV="Veuillez sélectionner votre exécutable Digital Download de $TITLE"
LNG_INSTALL_RUN="Installation en cours..."
LNG_WAIT_END="Appuyez sur \"Suivant\" UNIQUEMENT quand l'installation du programme sera\nterminée sous peine de devoir recommencer l'installation."
LNG_WAIT_HF="Are you serious?!" 
else
LNG_CHOOSE_MEDIA="Choose your install method :"
LNG_MEDIA_DDV="Digital Download Version"
LNG_MEDIA_CD="CD Version"
LNG_CHOOSE_DDV="Please select your $TITLE Digital Download executable"
LNG_WAIT_WARNING="Try to play Serious Sam natively via the installer which is\navailable there: http://www.liflg.org/?catid=6&gameid=71"
LNG_INSTALL_RUN="Installation in progress..."
LNG_WAIT_END="Click on \"Next\" ONLY when the software installation is finished\nor you will have to install again the game."
LNG_WAIT_HF="Are you serious?!"
fi
 
#Starting the script
#POL_GetSetupImages "<ADRESSE_IMAGE_TOP>" "<ADRESSE_IMAGE_LEFT>" "$TITLE"
#POL_SetupWindow_InitWithImages
POL_SetupWindow_Init
 
#Presentation
POL_SetupWindow_presentation "$TITLE" "Croteam" "http://www.seriouszone.com/" "syberia303" "$PREFIX"
 
POL_SetupWindow_message "$LNG_WAIT_WARNING" "$TITLE"
 
select_prefix "$REPERTOIRE/wineprefix/$PREFIX"
 
#downloading specific Wine
POL_SetupWindow_install_wine "$WORKING_WINE_VERSION"
Use_WineVersion "$WORKING_WINE_VERSION"
 
#fetching PROGRAMFILES environmental variable
POL_LoadVar_PROGRAMFILES
 
POL_SetupWindow_menu "$LNG_CHOOSE_MEDIA" "$TITLE" "$LNG_MEDIA_CD~$LNG_MEDIA_DDV" "~"
GAME_MEDIAVERSION="$APP_ANSWER"

if [ "$GAME_MEDIAVERSION" == "$LNG_MEDIA_CD" ]; then

POL_SetupWindow_cdrom
POL_SetupWindow_check_cdrom "Setup.exe"
POL_SetupWindow_wait_next_signal "$LNG_INSTALL_RUN" "$TITLE"
wine start /unix "$CDROM/Setup.exe"
POL_SetupWindow_detect_exit
POL_SetupWindow_message "$LNG_WAIT_END" "$TITLE"

elif [ "$GAME_MEDIAVERSION" == "$LNG_MEDIA_DDV" ]; then

cd "$HOME"
POL_SetupWindow_browse "$LNG_CHOOSE_DDV" "$TITLE"
SETUP_EXE="$APP_ANSWER"
POL_SetupWindow_wait_next_signal "$LNG_INSTALL_RUN" "$TITLE"
wine start /unix "$SETUP_EXE"
POL_SetupWindow_detect_exit
POL_SetupWindow_message "$LNG_WAIT_END" "$TITLE"

fi


POL_SetupWindow_auto_shortcut "$PREFIX" "SeriousSam.exe" "$TITLE" "$TITLE.png"
Set_WineVersion_Assign "$WORKING_WINE_VERSION" "$TITLE"
 
POL_SetupWindow_message "$LNG_WAIT_HF" "$TITLE"
 
POL_SetupWindow_Close 
exit

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