Genshin Impact: patch for yellow Start button

Informations

Creator Message
Dadu042

Warning

This installer is a beta script. It means that it might not work as expected

Informations

Platforms:
Downloads: 12880
Wine: System

Feedbacks

Description

Fix the issue where nothing happens after clicking the yellow button Start (the game's window does only minimize in the task bar).

Note (as of 2020-11-13): this patch has only work for some days with game v1.0.0. The current may work with game v1.1.0 but not with the next versions.

If you write some reports, please tell your Game version and your Wine version.

Screenshots

Miniature

Source code

#!/bin/bash
# Date : (2020-10-25 10:00)
# Last revision : 
# Wine version used : see script
# Distribution used to test : Xubuntu 20.04 64bits
# Author : Dadu042
# Script licence : GPL v.3
# Only for : http://www.playonlinux.com

# TESTED Editions: Game v1.0.0 or v1.0.1 .
#
# Middlewares used by this software : .
#
# CHANGELOG
# [Dadu042] (2020-10-25 10:00)
#   Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod').
# [timbuntu] (2020-10-27 10:00)
#   Check if game files have been downloaded.
# [Dadu042] (2020-11-13 10:00)
#   Update patch for game v1.1.0, however reported to not allow to pass 'doors'.

[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
  
TITLE_REQUIRED="Genshin Impact: patch for Play button"
PREFIX="Genshin_Impact"

POL_SetupWindow_Init
POL_SetupWindow_free_presentation "$TITLE" "This patch will modify your installed game.\nTested with game versions v1.0.0 and v1.0.1, however next game's updates might break this patch."

  
if [ "$(POL_Wine_PrefixExists $PREFIX)" != "True" ]; then
    POL_SetupWindow_message "$(eval_gettext 'This is an installer for an update or an addon;\nPlease install $TITLE_REQUIRED first')" "$TITLE"
    POL_SetupWindow_Close
    exit 1
fi


POL_Wine_SelectPrefix "$PREFIX"
POL_Wine_AutoSetVersionEnv
POL_LoadVar_PROGRAMFILES

if [ -e "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game/UnityPlayer.dll" ]; then
    cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game"

    cp UnityPlayer.dll UnityPlayer.bak

# Works partially (until doors) with game v1.1.0 (2020-11-11)
dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CDDB0)) conv=notrunc
dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CE400)) conv=notrunc
dd if=<(echo -ne "\x31\xd2") of=UnityPlayer.dll bs=1 seek=$((0x01CA75C3)) conv=notrunc

# Worked (for some days) with game v1.0.0 (2020-10)
#    dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
#    dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
#    dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc

    POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE"
else
    POL_SetupWindow_message "$(eval_gettext 'Could not find UnityPlayer.dll.\nMake sure you download the game files through the launcher before applying this patch.')" "$TITLE"
fi

POL_System_TmpDelete
POL_SetupWindow_Close
exit 0

Contributions

Filters:

Contribute
Member Message
ngutanhlamnha Thursday 16 June 2022 at 10:23
ngutanhlamnha Anonymous

Message

i'm clicking yellow button and nothing happen
My version: 2.7.0
My wine: 6.0.1

 

Replies

darth_borehd Friday 12 March 2021 at 5:11
darth_borehd

Message

I don't understand how I am supposed to install this patch.  I click the "Install this program" and it asks me to open "xdg-open". I click "open xdg-open" and then nothing else happens. 

Replies

Dadu042 Friday 13 November 2020 at 17:30
Dadu042

Information

This update has been approved by the team.

Message

Thanks to Alex72.

Differences

@@ -16,6 +16,8 @@
 #   Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod').
 # [timbuntu] (2020-10-27 10:00)
 #   Check if game files have been downloaded.
+# [Dadu042] (2020-11-13 10:00)
+#   Update patch for game v1.1.0, however reported to not allow to pass 'doors'.
 
 [ "$PLAYONLINUX" = "" ] && exit 0
 source "$PLAYONLINUX/lib/sources"
@@ -43,9 +45,15 @@
 
     cp UnityPlayer.dll UnityPlayer.bak
 
-    dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
-    dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
-    dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc
+# Works partially (until doors) with game v1.1.0 (2020-11-11)
+dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CDDB0)) conv=notrunc
+dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CE400)) conv=notrunc
+dd if=<(echo -ne "\x31\xd2") of=UnityPlayer.dll bs=1 seek=$((0x01CA75C3)) conv=notrunc
+
+# Worked (for some days) with game v1.0.0 (2020-10)
+#    dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
+#    dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
+#    dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc
 
     POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE"
 else

New source code

#!/bin/bash
# Date : (2020-10-25 10:00)
# Last revision : 
# Wine version used : see script
# Distribution used to test : Xubuntu 20.04 64bits
# Author : Dadu042
# Script licence : GPL v.3
# Only for : http://www.playonlinux.com

# TESTED Editions: Game v1.0.0 or v1.0.1 .
#
# Middlewares used by this software : .
#
# CHANGELOG
# [Dadu042] (2020-10-25 10:00)
#   Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod').
# [timbuntu] (2020-10-27 10:00)
#   Check if game files have been downloaded.
# [Dadu042] (2020-11-13 10:00)
#   Update patch for game v1.1.0, however reported to not allow to pass 'doors'.

[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
  
TITLE_REQUIRED="Genshin Impact: patch for Play button"
PREFIX="Genshin_Impact"

POL_SetupWindow_Init
POL_SetupWindow_free_presentation "$TITLE" "This patch will modify your installed game.\nTested with game versions v1.0.0 and v1.0.1, however next game's updates might break this patch."

  
if [ "$(POL_Wine_PrefixExists $PREFIX)" != "True" ]; then
    POL_SetupWindow_message "$(eval_gettext 'This is an installer for an update or an addon;\nPlease install $TITLE_REQUIRED first')" "$TITLE"
    POL_SetupWindow_Close
    exit 1
fi


POL_Wine_SelectPrefix "$PREFIX"
POL_Wine_AutoSetVersionEnv
POL_LoadVar_PROGRAMFILES

if [ -e "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game/UnityPlayer.dll" ]; then
    cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game"

    cp UnityPlayer.dll UnityPlayer.bak

# Works partially (until doors) with game v1.1.0 (2020-11-11)
dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CDDB0)) conv=notrunc
dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CE400)) conv=notrunc
dd if=<(echo -ne "\x31\xd2") of=UnityPlayer.dll bs=1 seek=$((0x01CA75C3)) conv=notrunc

# Worked (for some days) with game v1.0.0 (2020-10)
#    dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
#    dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
#    dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc

    POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE"
else
    POL_SetupWindow_message "$(eval_gettext 'Could not find UnityPlayer.dll.\nMake sure you download the game files through the launcher before applying this patch.')" "$TITLE"
fi

POL_System_TmpDelete
POL_SetupWindow_Close
exit 0

Replies

Anonymous
Saturday 14 November 2020 at 18:28
Dup
Anonymous
Saturday 14 November 2020 at 18:28
I'd say it would be better to check some hash (e.g. MD5) of the UnityPlayer.dll and use the appropriate patch (just in case someone runs older / newer version of the game and tries to apply the latest patch).

Edited by Dadu042

Alex72 Wednesday 11 November 2020 at 17:35
Alex72 Anonymous

Message

New patch for version 1.1.0:

dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CDDB0)) conv=notrunc
dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CE400)) conv=notrunc
dd if=<(echo -ne "\x31\xd2") of=UnityPlayer.dll bs=1 seek=$((0x01CA75C3)) conv=notrunc

Basically,

14CDDB0: C3
14CE400: C3
1CA75C3: 31 D2

From https://www.unknowncheats.me/forum/2977876-post1273.html

Replies

Anonymous
Thursday 12 November 2020 at 21:54
This works. Thanks
Upd: works, but when i try to "open doors", i have an error 31-4302. Looks like anticheat not approve this file (reinstall didnt help)
timbuntu Tuesday 27 October 2020 at 1:55
timbuntu Anonymous

Warning

This update has not been approved yet by the team.
Use it at your own risk

Message

Should we maybe check if the game files have been downloaded before this patch is applied, and UnityPlayer.dll is present?

Differences

@@ -14,7 +14,8 @@
 # CHANGELOG
 # [Dadu042] (2020-10-25 10:00)
 #   Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod').
-
+# [timbuntu] (2020-10-27 10:00)
+#   Check if game files have been downloaded.
 
 [ "$PLAYONLINUX" = "" ] && exit 0
 source "$PLAYONLINUX/lib/sources"
@@ -37,16 +38,19 @@
 POL_Wine_AutoSetVersionEnv
 POL_LoadVar_PROGRAMFILES
 
+if [ -e "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game/UnityPlayer.dll" ]; then
+    cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game"
 
-cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game"
-
-cp UnityPlayer.dll UnityPlayer.bak
+    cp UnityPlayer.dll UnityPlayer.bak
 
-dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
-dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
-dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc
-
-POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE"
+    dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
+    dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
+    dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc
+
+    POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE"
+else
+    POL_SetupWindow_message "$(eval_gettext 'Could not find UnityPlayer.dll.\nMake sure you download the game files through the launcher before applying this patch.')" "$TITLE"
+fi
 
 POL_System_TmpDelete
 POL_SetupWindow_Close

New source code

#!/bin/bash
# Date : (2020-10-25 10:00)
# Last revision : 
# Wine version used : see script
# Distribution used to test : Xubuntu 20.04 64bits
# Author : Dadu042
# Script licence : GPL v.3
# Only for : http://www.playonlinux.com

# TESTED Editions: Game v1.0.0 or v1.0.1 .
#
# Middlewares used by this software : .
#
# CHANGELOG
# [Dadu042] (2020-10-25 10:00)
#   Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod').
# [timbuntu] (2020-10-27 10:00)
#   Check if game files have been downloaded.

[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
  
TITLE_REQUIRED="Genshin Impact: patch for Play button"
PREFIX="Genshin_Impact"

POL_SetupWindow_Init
POL_SetupWindow_free_presentation "$TITLE" "This patch will modify your installed game.\nTested with game versions v1.0.0 and v1.0.1, however next game's updates might break this patch."

  
if [ "$(POL_Wine_PrefixExists $PREFIX)" != "True" ]; then
    POL_SetupWindow_message "$(eval_gettext 'This is an installer for an update or an addon;\nPlease install $TITLE_REQUIRED first')" "$TITLE"
    POL_SetupWindow_Close
    exit 1
fi


POL_Wine_SelectPrefix "$PREFIX"
POL_Wine_AutoSetVersionEnv
POL_LoadVar_PROGRAMFILES

if [ -e "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game/UnityPlayer.dll" ]; then
    cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game"

    cp UnityPlayer.dll UnityPlayer.bak

    dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
    dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
    dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc

    POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE"
else
    POL_SetupWindow_message "$(eval_gettext 'Could not find UnityPlayer.dll.\nMake sure you download the game files through the launcher before applying this patch.')" "$TITLE"
fi

POL_System_TmpDelete
POL_SetupWindow_Close
exit 0

Replies

Tuesday 27 October 2020 at 9:11
Script approved.
Anonymous
Wednesday 28 October 2020 at 11:40
doesn't work anymore? Seems like they added integrity check.
Anonymous
Wednesday 28 October 2020 at 11:52
doesn't work, unityplayer.dll get patch.
Anonymous
Sunday 1 November 2020 at 12:27
can work but cannot login with facebook as keyboard cannot type anything

edited:

i can type already
Anonymous
Sunday 1 November 2020 at 12:32
error 31-4302
Dadu042 Sunday 25 October 2020 at 18:35
Dadu042

Warning

This update has not been approved yet by the team.
Use it at your own risk

Differences

@@ -40,6 +40,8 @@
 
 cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game"
 
+cp UnityPlayer.dll UnityPlayer.bak
+
 dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
 dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
 dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc

New source code

#!/bin/bash
# Date : (2020-10-25 10:00)
# Last revision : 
# Wine version used : see script
# Distribution used to test : Xubuntu 20.04 64bits
# Author : Dadu042
# Script licence : GPL v.3
# Only for : http://www.playonlinux.com

# TESTED Editions: Game v1.0.0 or v1.0.1 .
#
# Middlewares used by this software : .
#
# CHANGELOG
# [Dadu042] (2020-10-25 10:00)
#   Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod').


[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
  
TITLE_REQUIRED="Genshin Impact: patch for Play button"
PREFIX="Genshin_Impact"

POL_SetupWindow_Init
POL_SetupWindow_free_presentation "$TITLE" "This patch will modify your installed game.\nTested with game versions v1.0.0 and v1.0.1, however next game's updates might break this patch."

  
if [ "$(POL_Wine_PrefixExists $PREFIX)" != "True" ]; then
    POL_SetupWindow_message "$(eval_gettext 'This is an installer for an update or an addon;\nPlease install $TITLE_REQUIRED first')" "$TITLE"
    POL_SetupWindow_Close
    exit 1
fi


POL_Wine_SelectPrefix "$PREFIX"
POL_Wine_AutoSetVersionEnv
POL_LoadVar_PROGRAMFILES


cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game"

cp UnityPlayer.dll UnityPlayer.bak

dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc

POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE"

POL_System_TmpDelete
POL_SetupWindow_Close
exit 0

Replies

Dadu042 Sunday 25 October 2020 at 12:20
Dadu042

Warning

This update has not been approved yet by the team.
Use it at your own risk

Message

Not yet tested.

Differences

@@ -19,7 +19,7 @@
 [ "$PLAYONLINUX" = "" ] && exit 0
 source "$PLAYONLINUX/lib/sources"
   
-TITLE_REQUIRED="Genshin Impact: fix the issue where nothing happens after clicking the button Play"
+TITLE_REQUIRED="Genshin Impact: patch for Play button"
 PREFIX="Genshin_Impact"
 
 POL_SetupWindow_Init

New source code

#!/bin/bash
# Date : (2020-10-25 10:00)
# Last revision : 
# Wine version used : see script
# Distribution used to test : Xubuntu 20.04 64bits
# Author : Dadu042
# Script licence : GPL v.3
# Only for : http://www.playonlinux.com

# TESTED Editions: Game v1.0.0 or v1.0.1 .
#
# Middlewares used by this software : .
#
# CHANGELOG
# [Dadu042] (2020-10-25 10:00)
#   Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod').


[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
  
TITLE_REQUIRED="Genshin Impact: patch for Play button"
PREFIX="Genshin_Impact"

POL_SetupWindow_Init
POL_SetupWindow_free_presentation "$TITLE" "This patch will modify your installed game.\nTested with game versions v1.0.0 and v1.0.1, however next game's updates might break this patch."

  
if [ "$(POL_Wine_PrefixExists $PREFIX)" != "True" ]; then
    POL_SetupWindow_message "$(eval_gettext 'This is an installer for an update or an addon;\nPlease install $TITLE_REQUIRED first')" "$TITLE"
    POL_SetupWindow_Close
    exit 1
fi


POL_Wine_SelectPrefix "$PREFIX"
POL_Wine_AutoSetVersionEnv
POL_LoadVar_PROGRAMFILES


cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game"

dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc

POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE"

POL_System_TmpDelete
POL_SetupWindow_Close
exit 0

Replies

Sunday 25 October 2020 at 20:28
Tested: OK.