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WineCFG Graphics Options Not Working

Author Replies
dmxell Tuesday 14 April 2015 at 5:51
dmxellAnonymous

OSX version: 10.10.3

PlayOnMac version: 4.2.6

Graphics card: Nvidia 9600m GT 256 MB

None of the graphics options in WineCFG work. I've tested this on multiple bottles. Does anyone know why this is? Really wanting to set a virtual desktop to improve performance in a game I play :(

 

Ronin DUSETTE Tuesday 14 April 2015 at 8:22
Ronin DUSETTE
Admin

That is odd. How exactly are you setting the virtual desktops? Like, what are you clicking/typing to get to it?


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dmxell Tuesday 14 April 2015 at 15:08
dmxellAnonymous

Same way I've enabled it since I started using Wine almost a decade ago ;-;

http://i.imgur.com/J4hBCdT.png

dmxell Wednesday 15 April 2015 at 3:41
dmxellAnonymous

I wonder.. Originally PoM was bugging me about installing X11. So I continued using PoM and installed X11 later. Could this by why it's having issues?

dmxell Wednesday 15 April 2015 at 4:08
dmxellAnonymous

Update: Decided to install an older version of Wine (1.5.31) and the virtual desktop worked. So this must be a bug with newer released.

petch Wednesday 15 April 2015 at 7:34
petch
Developer

Quoting Wine 1.6 announce:

"*** Mac driver

- A native Mac OS X driver is implemented, for better integration with
  the Mac desktop environment. The full range of driver features are
  supported, including OpenGL, window management, clipboard, drag &
  drop, system tray, etc.

- X11 is no longer needed on Mac OS X, but the X11 driver is still
  supported, e.g. when running remotely."

I don't know all the details, just that indeed in recent packaged versions Wine no longer use X11 on Mac, that could very well be related to what you're seeing. Are the limitations of that "Mac driver" documented somewhere?

Ronin DUSETTE Wednesday 15 April 2015 at 18:37
Ronin DUSETTE
Admin

I wish I had a Mac just for testing and writing code to test on Mac. lol. 


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