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Need help running Holdfast: Nations at War
Auteur | Réponses |
Mithrilled | Lundi 27 Décembre 2021 à 15:41 |
Mithrilled
|
Hello, Today I bought Holdfast on Steam and downloaded Playonmac, following this video: https://youtu.be/DYom6i2CDec. It was very easy to follow, Steam itself and everything else worked very well until after I tried to actually run the game. It would load for a bit, but afterwards it gives me this error. (Excuse the dutch, but it's mostly about the middle text). When I search on the codeweavers website it says that Holdfast should run. Furthermore, when following the the video linked above, a small step (downloading Gecko) didn't appear for me, I think that's noteworthy at the very least. I'll also post the log and system details at the bottom here. This happens not only for Holdfast by the way, it happens to all games I tried running. Any help is greatly appreciated! System details: OS Version: MacOS Big Sur Version 11.5.2, Graphics card: Radeon Pro 570X 4 GB, Wine version: PlayOnMac 4.4.3 Screenshots are in underlined, should link to imgur. Log: Unhandled exception: page fault on read access to 0x00000070 in 64-bit code (0x0000000074dff6d4). Register dump: rip:0000000074dff6d4 rsp:000000000021ed30 rbp:000000000021f1c0 eflags:00010246 ( R- -- I Z- -P- ) rax:0000000000000000 rbx:0000000002778fc8 rcx:0000000074f72ef5 rdx:0000000074f72ef5 rsi:000000000021f110 rdi:0000000002771f50 r8:0000000074f37f9f r9:000000000021db7c r10:00007fff203c3cce r11:0000000000000000 r12:0000000000000000 r13:0000000002771f50 r14:00007ffd01d90000 r15:0000000000000000 Stack dump: 0x000000000021ed30: 0000003000000000 000000000021f350 0x000000000021ed40: 000000000021f270 006c0000006c006c 0x000000000021ed50: 000000003b9bb079 000000000021f0a0 0x000000000021ed60: 0000273900400087 000067df00001002 0x000000000021ed70: 20444d4100000002 50206e6f65646152 0x000000000021ed80: 0058303735206f72 0000000000000000 0x000000000021ed90: 0000000000000000 0000000000000000 0x000000000021eda0: 0000000000000000 0000000000000000 0x000000000021edb0: 0000000000000000 0000000000000000 0x000000000021edc0: 0000000000000000 0000000000000000 0x000000000021edd0: 0000000000000000 0000000000000000 0x000000000021ede0: 0000000000000000 0000000000000000 Backtrace: =>0 0x0000000074dff6d4 wined3d_adapter_vk_create+0x8f4() in wined3d (0x000000000021f1c0) 0x0000000074dff6d4 wined3d_adapter_vk_create+0x8f4 in wined3d: calll *0x0000000000000070(%rax) Modules: Module Address Debug info Name (82 modules) ELF 2000- b000 Deferred <wine-loader> PE 240000- 4ad000 Deferred msvcrt PE 4b0000- 55a000 Deferred sechost PE 560000- b03000 Deferred gdi32 PE b10000- ceb000 Deferred setupapi PE cf0000- 11c2000 Deferred ole32 PE 11d0000- 132e000 Deferred combase PE 1330000- 14b1000 Deferred winmm PE 14c0000- 15d3000 Deferred winhttp PE 15e0000- 1a31000 Deferred windowscodecs PE 1a40000- 1ac2000 Deferred propsys PE 1ad0000- 1b03000 Deferred wsock32 PE 2160000- 216e000 Deferred api-ms-win-core-synch-l1-2-0 PE 2170000- 217d000 Deferred api-ms-win-core-fibers-l1-1-1 PE 22a0000- 247d000 Deferred gameoverlayrenderer64 PE 4890000- 489e000 Deferred api-ms-win-core-winrt-l1-1-0 PE 48a0000- 48ae000 Deferred api-ms-win-core-winrt-string-l1-1-0 PE 6840000- 6d8a000 Deferred mono PE 6d90000- 6dab000 Deferred mswsock PE 91e0000- 91ee000 Deferred api-ms-win-core-sysinfo-l1-2-1 PE 9b30000- 9e46000 Deferred d3d11 PE 61540000- 61633000 Deferred advapi32 PE 62980000- 6298e000 Deferred api-ms-win-core-localization-l1-2-1 PE 62dc0000- 62ffe000 Deferred rpcrt4 PE 63280000- 632a3000 Deferred version PE 639c0000- 63a0d000 Deferred shcore PE 64840000- 6497b000 Deferred shlwapi PE 64cc0000- 650e7000 Deferred oleaut32 PE 66040000- 66085000 Deferred bcrypt PE 664c0000- 664ee000 Deferred hid PE 67640000- 67651000 Deferred psapi PE 67e80000- 67ece000 Deferred jsproxy PE 67fc0000- 67fcf000 Deferred api-ms-win-core-com-l1-1-1 ELF 68013000- 680c0000 Deferred ntdll.so PE 680c0000- 680e5000 Deferred liblzma.5.dylib PE 6825a000- 68262000 Deferred libwine.1.0.dylib ELF 68262000- 6827c000 Deferred user32.so ELF 6827c000- 6829a000 Deferred msvcrt.so ELF 6829a000- 682b8000 Deferred ucrtbase.so ELF 682b8000- 682e2000 Deferred gdi32.so ELF 682e2000- 682fe000 Deferred crypt32.so ELF 6c200000- 6c248000 Deferred ws2_32<elf> \-PE 6c210000- 6c23b000 \ ws2_32 ELF 6c248000- 6c269000 Deferred bcrypt.so ELF 6c269000- 6c296000 Deferred windowscodecs.so ELF 6c296000- 6c2cd000 Deferred iphlpapi<elf> \-PE 6c2a0000- 6c2c1000 \ iphlpapi PE 6c2e3000- 6c38c000 Deferred libfreetype.6.dylib PE 6c38c000- 6c3bd000 Deferred libpng16.16.dylib PE 6c3bd000- 6c3ce000 Deferred libbrotlidec.1.0.9.dylib PE 6c3ce000- 6c3f5000 Deferred libbrotlicommon.1.0.9.dylib PE 6c600000- 6c618000 Deferred libtasn1.6.dylib PE 6c62c000- 6c684000 Deferred libnettle.8.dylib PE 6c684000- 6c6ed000 Deferred libhogweed.6.dylib ELF 6d800000- 6e258000 Deferred shell32<elf> \-PE 6d810000- 6e1e1000 \ shell32 PE 6e258000- 6e2d8000 Deferred libgmp.10.dylib PE 6e3b8000- 6e5ca000 Deferred libgnutls.30.dylib ELF 6e5ca000- 6e6a8000 Deferred winemac<elf> \-PE 6e5d0000- 6e66b000 \ winemac PE 6e6c0000- 6e99b000 Deferred crypt32 PE 6ea40000- 6ea60000 Deferred dwmapi PE 6eac4000- 6eadc000 Deferred libobjc-trampolines.dylib PE 6eb00000- 6f1ca000 Deferred user32 PE 70940000- 70c0f000 Deferred ucrtbase ELF 70d17000- 70d67000 Deferred dxgi<elf> \-PE 70d20000- 70d4b000 \ dxgi PE 71000000- 7104e000 Deferred imm32 ELF 74ddd000- 74fa1000 Stabs wined3d<elf> \-PE 74de0000- 74f74000 \ wined3d PE 7646e000- 76b14000 Deferred libmoltenvk.dylib ELF 7a800000- 7a9a7000 Deferred opengl32<elf> \-PE 7a810000- 7a958000 \ opengl32 PE 7b000000- 7b323000 Deferred kernelbase PE 7b600000- 7b931000 Deferred kernel32 PE 7bc00000- 7becd000 Deferred ntdll ELF 7d400000- 7d40a000 Deferred <wine-loader> PE 140000000- 1400a3000 Deferred holdfast naw PE 180000000- 181732000 Deferred unityplayer PE 7fff203c2000- 7fff203f2000 Deferred libsystem_kernel.dylib PE 7fff203f2000- 7fff203fe000 Deferred libsystem_pthread.dylib PE 7fff2043a000- 7fff20446000 Deferred libsystem_platform.dylib Threads: process tid prio (all id:s are in hex) 00000020 Steam.exe 00000024 0 000000e8 0 000000ec 0 000000f0 0 000000f8 0 000000fc 0 00000104 0 00000108 0 0000010c 0 00000118 2 0000011c 0 00000120 2 00000128 0 0000012c 0 00000130 0 00000134 0 00000138 0 00000144 0 00000148 0 0000014c 0 00000150 0 00000154 0 00000158 0 0000016c 0 00000178 0 000001b4 0 00000030 services.exe 00000034 0 00000038 0 00000044 0 00000060 0 00000078 0 000000a0 0 000000c8 0 0000003c winedevice.exe 00000040 0 0000004c 0 00000050 0 00000054 0 00000248 0 00000058 plugplay.exe 0000005c 0 00000064 0 00000068 0 0000006c 0 00000088 0 0000008c 0 000000f4 0 00000070 winedevice.exe 00000074 0 0000007c 0 00000080 0 00000084 0 00000090 0 00000094 0 00000098 svchost.exe 0000009c 0 000000a4 0 000000a8 0 000000ac explorer.exe 000000b0 0 000000b4 0 000000b8 0 000000c0 rpcss.exe 000000c4 0 000000d0 0 000000d4 0 000000d8 0 000000dc 0 000000e0 0 00000164 0 0000019c (D) C:\Program Files (x86)\Steam\steamapps\common\Holdfast Nations At War\Holdfast NaW.exe 000001a0 0 <== 000001c8 0 000001cc 0 000001d0 0 000001d4 0 000001d8 0 000001dc 0 000001e0 -2 000001e4 -2 000001e8 -2 000001ec -2 000001f0 -2 000001f4 -2 000001f8 -2 000001fc -2 00000200 -2 00000204 -2 00000208 -2 0000020c -2 00000210 -2 00000214 -2 00000218 -2 0000021c -2 00000220 -1 00000224 0 00000240 0 000001c0 UnityCrashHandler64.exe 000001c4 0 0000022c 0 System information: Wine build: wine-6.0 Platform: x86_64 Version: Windows 7 Host system: Darwin Host version: 20.6.0
Edité par Mithrilled |
Mithrilled | Mercredi 5 Janvier 2022 à 14:22 |
Mithrilled
|
Does anyone know a solution to this? I can still refund the game so if not I'll do that, any help is appreciated |
Dadu042 | Mercredi 5 Janvier 2022 à 18:40 |
Dadu042
|
The only help I can provide you is: https://wiki.playonlinux.com/index.php/Manual_Installations |