Fallout 3: rendering fails after 2nd loading screen

Auteur Réponses
gabedot Dimanche 27 Janvier 2013 à 2:07

I am not getting Fallout 3 into Fullscreen mode. It starts like in an emulated screen 800x600. But this is not the setting in wine... 

Here are some hardware / software infos about my setup:

Processor2x Intel(R) Core(TM)2 Duo CPU P8400 @ 2.26GHz
Memory3081MB (1303MB used)
Operating SystemLinux Mint 13 Maya 64-bit

Date/TimeSon 27 Jän 2013 02:02:47 CET
Wine: 1.5.22 (32-bit)
Resolution1600x900 pixels
VendorThe X.Org Foundation
VendorAdvanced Micro Devices, Inc.
RendererATI Mobility Radeon HD 3400 Series
Version3.3.11672 Compatibility Profile Context
Direct RenderingYes

gabedot Mercredi 30 Janvier 2013 à 21:26

After the 5th installation I somehow came to the point where I could load the save game and everything seems to be fine. But after changing to another level (loading screen) the rendering seems to fail. The game is very slow and the szenary is full of pixels...

When i try to change the direct rendering method from default to opengl, playonlinux tells me that wine crashed. How can I change the settings? I installed the game from the DVD with the script in playonlinux.