This is the debug log .. Please help..
Stacktrace:
at <unknown> <0xffffffff>
at Microsoft.Xna.Framework.FrameworkDispatcher.Update () <0x00263>
at Microsoft.Xna.Framework.Game..ctor () <0x0036f>
at Terraria.Main..ctor () <0x0062f>
at Terraria.Program.Main (string[]) <0x0004f>
at (wrapper runtime-invoke) <Module>.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
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Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
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